![]() ![]() You'll also find story information and clues about what's going on as you explore the backyard in the form of journals and audio logs, as well as environmental storytelling. That story is told through the four teenage player characters, who Brennecke said will converse with each other as you play, as well as through the instructions you receive from the experiment's director, which guided players through a tutorial during Obsidian's hands-off demo. So having a lot of ways to play through the game, not only in what you equip and personalizing your character in that way, but different ways of approaching problems and going through the game in different ways." And then I think another thing we're also known for is letting the player experience the game that they want to play. I think we're masters at world-building, so we put in a lot of detail on how the world is built to make it feel like a real place. "The second thing is just world-building. ![]() "So first of all, one thing that we're trying to bring to the survival genre are memorable characters that you'll know and love, having personalities, creating a rich storyline that the player can experience. "Obsidian's known for building rich stories with memorable characters," game director Adam Brennecke told GameSpot. The biggest is a focus on story, something survival games often elide in favor of keeping players in the moment-to-moment experience of just staying alive. It might not be a traditional Obsidian game, but Grounded is an Obsidian game, and the small team of 13 developers working on the title is trying to bring things to the survival genre that are specific to the studio. Now Playing: New Rare, Obsidian, & Game Pass Games Announced At X019 - GS News Update As in other survival games, you'll need to cook food and find water, construct a base, and craft weapons and items that'll help you fend off foes.īy clicking 'enter', you agree to GameSpot's Either alone or playing online with up to three friends, you find yourself trapped in a backyard full of hostile insects and creatures, trying to stay alive. You play as one of four teenagers in 1990, all of whom are shrunk down to mere millimeters as part of some kind of experiment. ![]() We got a bit of a sense of the broad strokes of Grounded's gameplay. Obsidian gave media an early look at Grounded at its studio in Irvine, California, ahead of its announcement of the game at Microsoft's XO19 in London. It's a cooperative survival game about gathering food and water to stay alive and building structures for protection against dangerous creatures-and it's set in the tiny world of a backyard, in which your character is about the size of an ant. The studio's modus operandi tends to be story-heavy RPGs like Pillars of Eternity, Star Wars: Knights of the Old Republic II, and The Outer Worlds, which makes Grounded a major change of pace. You might not expect a game like Grounded to come from Obsidian Entertainment. ![]()
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